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FIXES & IMPROVEMENTS
Improved layer ordering for blood splats, chest items, and doors.
Fixed issues with Elemental Spinner Traps, Flails, and Leaf Shield where position checks were not reset between room transitions. This caused improper collision sweeps during the first frame after a room became ready, causing creatures to receive damage incorrectly.
White keys no longer warp inappropriately when dropped against a wall or door.
Improved interaction priorities when multiple keys are near each other while also near a door.
Fixed an issue where a key could respawn after loading a saved game with key being held then unlocking a door.
Improved handling if a room transition occurs while using the Demon Statue, Magic Mirror, or Weapon Rack.
Fixed a sync issue where the "Auto-equip Loot" option would apply to non-local players.
Added checks to resync if a player reconnects just as a chest is being looted or a door is being opened.
Added sound effect when resyncing.
Removed pagination buttons for Nearby and Friends entries.
Improved hit detection for Leaf Shield and Stun Bombs.
Fixed an issue where Bow rotation would not reset after drinking a potion or if their owner became incapacitated.
Fixed an issue where weapons could be held at a weird angle after resuming a saved game.
Fixed issues where weapons remained visible while shield was raised or while holding a key.
Handled an error if an audio clip fails to load.
Handled an error when attacking.
Improved handling if the Discord module fails to initialise.