Tallowmere 2: Curse of the Kittens

Raise your shield... again

Dev Log – 8 December, 2018

Online Co-op Gameplay Footage

Dev Log – 1 December, 2018

Getting Ready for Steam

Hello! What's been happening this year? Lots of coding! Some new enemies and weapons! Merchants! Room modifiers! Also moved house.

There's online co-op now, and it's working! Server testing and deployment is streamlined. Steam builds and mobile builds are streamlined. Things are coming along.

I've created an issue tracker on GitHub. There's even a changelog.

I've also posted an annoucement on Steam regarding a Steam Early Access roadmap. Click here to read. I'm hoping to open the doors to Early Access in March 2019.

For now, please enjoy a glimpse below at some of the new stuff that's been added over the past few months.



Elemental Staffs


Merchant Wares

Level Up Rewards

Waypoint Transitions

Health Potions


To be notified when Tallowmere 2 is ready for sale on Steam Early Access:

Tallowmere 2 © Chris McFarland 2019

Tallowmere 2

  • Roguelike platformer
  • Work-in-progress
  • Steam ETA: Mid 2019

Game Info

Player Modes