Changelog

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⚠️ WARNING: Potential spoilers below.



Version 0.3.7o – 11 February, 2023

CHANGES

Saved Games:
  • Tallowmere 2 uses a plugin called CloudOnce that utilises iCloud's key-value storage system, with the intent of allowing file syncing between iPhone, iPad, and iPod Touch devices.
  • Post-launch, it was discovered that iCloud's key-value system has a 1 MB storage limit per app.
  • This is fine for one or two typical saved game files, but the 1 MB limit causes storage errors once file sizes exceed this limit, which does happen.
  • There currently aren't any suitable plugins for the Unity game engine that allow access to iCloud's CloudKit or Documents systems, which do not have such storage limits.
  • As such, for the interim, iCloud key-value support will be phased out for saved games. Existing saved games in the key-value system will be downloaded and stored locally if possible. Going forward, new saved games will be stored locally until further notice.

 
Tallowmere 2
© Chris McFarland 2024
Nintendo Switch is a trademark of Nintendo

Tallowmere 2

  • Roguelike dungeon platformer

Cross-platform versions

Steam Steam Out Now App Store App Store Out Now Google Play Google Play Out Now itch.io itch.io Out Now

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Nintendo Switch™ Nintendo Switch Out Now

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Tallowmere 2: Curse of the Kittens

Mature 17+ – ESRB   16 – PEGI