⚠️ WARNING: Potential spoilers below.

Version 0.2.5 – 16 March, 2021


Improved writing saved games:
  • Write times for large dungeons now takes ~1 second, rather than several seconds.
  • Reduced file size for large dungeons by ~50%.
  • Greatly reduced RAM usage when saving.
For file size and memory performance, old rooms are now "vacuumed" when the game is saved:
  • After reaching Room 12 or higher, rooms from ten rooms prior now become closed off.
  • Old rooms, excluding the home room, have most of their data stripped.
  • The western door from ten rooms prior becomes closed and permanently locked, since the preceding room is no longer usable.
  • The home room is left intact, though its eastern door becomes permanently locked once Room 1 is vacuumed.

  • Enabled online co-op for versions.
  • Online games are cross-compatible with both Steam and clients.
  • A special login key is required to play online.
  • For details on how to obtain your login key, please visit:
Loading saved games:
  • Fixed an issue of not being able to rejoin a loaded game. Account-matching is now improved between server and client, rather than relying on info stored in client's LocalSettings.ini file.
  • Fixed an issue where loading a saved game would not have its internal ID be reassigned on the server.
  • Fixed issue where poison ticks would not hurt enemies. Poison ticks now hurt enemies as expected.
Other fixes:
  • Fixed a timing issue where kitten-rescuing cutscenes could start if kitten had been slain.
  • Fixed an item network error during room transitions.
  • Fixed connection issues with long player names.
  • Addressed errors that could happen when returning to the home room at the end of a run.
  • Addressed errors that could happen if players disconnected during the home room cutscene.
  • Improved server debug logging.
  • Improved server directory integrity checks.


Input prompts:
  • Improved text contrast and visibility.
  • Added clipboard paste support – Ctrl+V on Windows and Linux; Cmd+V on macOS.
Simplified Chinese:
  • Fixed incorrect string for Modifier_ExtraCritDamage.
  • Rarity 4: Renamed Legendario to Épico.
  • Renamed Catbeast to Bestia Felina.
  • Renamed Bumerang to Bumeran.
Other fixes:
  • Fixed an error with low-health text during game over sequence.
  • Fixed an error when trying to click debug log file shortcut.

Tallowmere 2
© Chris McFarland 2024
Nintendo Switch is a trademark of Nintendo

Tallowmere 2

  • Roguelike dungeon platformer

Cross-platform versions

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Game Info


Tallowmere 2: Curse of the Kittens

Mature 17+ – ESRB   16 – PEGI