Over the past couple months, development on the game has largely been spent getting the mobile version finalised, with support for cross-platform co-op with
Steam
and
itch.io.
0.3.4 is scheduled to be the initial mobile release when ready, but I am rolling this out to the desktop platforms first.
Final mobile testing is underway. Stay tuned.
– Chris
NEW
Hold to Jump:
Added option: "Hold to Jump". Available under Options > Advanced.
Privacy:
Privacy policy is now available under Options > Account.
Added account option: "Delete Data". This removes any statistics and analytical data that is linked to your account.
CONTROLLERS
Desktop:
Xbox One Controller is now the default fallback controller type.
Improvements:
Left Stick Button (aka ) and Right Stick Button (aka ) are now bindable.
Improved detection and support for 8BitDo controllers, Nintendo Switch Pro Controller, PlayStation 4 controllers, PlayStation 5 controllers, and Xbox controllers.
Improved menu navigation if a controller uses layout instead of .
Added warning messages if actions are assigned to buttons that are not detected.
macOS:
InControl Legacy is now the default controller module type, rather than InControl Native. The latest macOS 12.3 Monterey update seems to be less compatible with InControl Native.
The 12.3 Monterey update seems to severely break Xbox controller support.
Recommended controllers are now 8BitDo, PlayStation 4 (USB), PlayStation 5 (USB), and Steam Controller.
FIXES & IMPROVEMENTS
Couch Co-op:
Improved camera positioning and zooming when inspecting treasure chests.
Player weapon UI now hides after jumping, shielding, drinking, opening the weapon selector, or throwing a key.
Fixed an issue where players couldn't attack if their creature was behind their weapon UI.
Fixed an issue where treasure chest item pop-ups could show info for the wrong chest.
Fixed an issue where player weapon UI would sometimes not appear.