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FIXES & IMPROVEMENTS
Blood:
Improved layer ordering for blood splats, chest items, and doors.
Damage:
Fixed issues with Elemental Spinner Traps, Flails, and Leaf Shield where position checks were not reset between room transitions. This caused improper collision sweeps during the first frame after a room became ready, causing creatures to receive damage incorrectly.
Keys:
White keys no longer warp inappropriately when dropped against a wall or door.
Improved interaction priorities when multiple keys are near each other while also near a door.
Fixed an issue where a key could respawn after loading a saved game with key being held then unlocking a door.
Online Co-op:
Improved handling if a room transition occurs while using the Demon Statue, Magic Mirror, or Weapon Rack.
Fixed a sync issue where the "Auto-equip Loot" option would apply to non-local players.
Added checks to resync if a player reconnects just as a chest is being looted or a door is being opened.
Added sound effect when resyncing.
Steam Leaderboards:
Removed pagination buttons for Nearby and Friends entries.
Weapons:
Improved hit detection for Leaf Shield and Stun Bombs.
Fixed an issue where Bow rotation would not reset after drinking a potion or if their owner became incapacitated.
Fixed an issue where weapons could be held at a weird angle after resuming a saved game.
Fixed issues where weapons remained visible while shield was raised or while holding a key.
Other fixes:
Handled an error if an audio clip fails to load.
Handled an error when attacking.
Improved handling if the Discord module fails to initialise.